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One spell per element and one spell per card limits card variety and as the number of cards increase it is difficult to come up with different cards rather than just power-creep

so suggest your spells here

Haste x - Fire spell - increase speed by x

Revive x - Water spell - if card is killed, revive with x hp

Weaken x - Ice spell - reduce enemy atk by x

Avalanche x - Earth spell - each additional bounce does x more damage

Split x - Light spell - split shot into x separate shots following different paths

Mind-control x - Dark spell - make an enemy attack other enemies for x turns

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Cool spell ideas!

We will add new spells with expansions. I added some of these to our list to look at. Of course the balancing is quite delicate with some of them, but the gameplay implications are interesting

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